Actors give soul to theatre: expression, voice, mimics, presence. To turn actors into ‘usable’ 3d models, motion capture is the technology of choice. You get light and well-performing models, optimizing graphical processing. But you lose information, most 3d models in movies or gaming look flat, liveless.

We use volumetric recording of bodies and faces, technically challenging but with a somewhat imperfect output. But it works…

Die Borderline Prozession, Schauspiel Dortmund, November 2016 Schnappschuß: das Aufnahmestudio für volumentrische Schauspieleraufnahmen – Spherical Image – RICOH THETA