A remark (20.04.2020):
During this Covid19-crisis, arts and cultural institutions are under pressure. All our repertoire-works cannot be shown as well. We cannot know, when this will be possible again.
We are working on alternatives, researching methods that might be beneficial for us and others, that bring theatre into cyberspace. Virtual reality can work even without VR-glasses.
The participation of our digital audience is possible and necessary. Please join us to our premiere in May 2020
The Theatre of Virtual Reality takes theatre to VR and VR to theatre. Why?
We love theatre and believe in the narrative power of VR: if VR wants to work, it needs interactivity, a feeling for the omnipresence of the audience, focus on performer and action. And it needs powerful stories.
Theatre knows how, for thousands of years and in all human civilisations: VR needs theatre.
We believe in the narrative power of VR and love theatre: good theatre is wonderful. But theatre has lost its place in the center of civic society. VR is a future technology and one way to touch many people. And so to bring good theatre to them, disregarding time or space. And: in VR there are few constraints for creativity. Theatre needs VR.
We started with our project “CyberRäuber” (Friedrich Schiller’s “The Robbers” in VR) in May 2016 and have now opened up to work with other theatre creators and artists, adding to our repertoire. We show our work as theatre installations, as plays you can visit. Coming soon: downloadable content for your VR device.
“Alle Lolitas sind…” Die Borderline Prozession, Schauspiel Dortmund, November 2016 – Spherical Image – RICOH THETA